Tuesday, July 29, 2008

Videogame Collections

Show me your videogame collections! Either take a picture or write a list or both. I want to know what kinds of games yall have out there. Since I only care about Wii & DS right now, thats all you will see coming from me.

My DS Game Collection
My Wii Game Collection

Also, let me know what color each of your systems is. I have a Silver DS and the Dialga & Palkia DS Lite!

Tuesday, July 22, 2008

Helix (WiiWare) - A New Rhythm Game

The official video for the new WiiWare title Helix, that will hit the Wii Shop Channel in August. There are several other videos on Youtube of the game, so just do a search for it.

On a completely unrelated note, I got my new Nintendo Power, and yes, Sonic and the Black Knight is real, and Dead Rising for Wii is coming to the US.

Sunday, July 20, 2008

Sonic and the Black Knight is Real

Apparently, someone from a website called Ripten.com decided to check if any domain names had been registered by SEGA, and it turns out that one for SONICANDTHEBLACKKNIGHT.COM was registered by SEGA Coporation on July 2nd. I think it's pretty cool how someone thought of doing that. I should do stuff like this more often, then I can be the site that has the first news on a subject for once!

Registrant :
Sega Corporation
Haneda 1-2-12
Ohta-ku, Tokyo 144-8531
phone : 03-5275-2789 fax :


Administrative Contact:
Domain Administrator dommaster@mark-i.jp
Sega Corporation
Haneda 1-2-12
Ohta-ku, Tokyo 144-8531
phone : 03-5275-2789 fax :

Technical Contact:
Domain Administrator dommaster@mark-i.jp
Mark-i Inc.
3-3 Kojimachi 6F KDX Kojimachi bldg.
Chiyoda-ku, Tokyo 102-0083
phone : +81.352752789 fax :

Record expires on 2009-07-02 18:28:04+09.
Record created on 2008-07-02 18:28:04.67985+09.
Database last updated on 2008-07-02 18:28:05.02004+09.

Name servers :

This record created at Wed Jul 02 18:31:59 JST 2008.

I'll keep you updated as soon as we hear more. Maybe SEGA will reveal the game soon, or I'll just have to wait for my next Nintendo Power. I'll scan the cover and article to prove that the game is actually real. Pretty interesting SEGA, I wonder what we will see?

Saturday, July 19, 2008

Rumor: Nintendo Power reveals "Sonic and the Black Knight" for Wii

First, let me just say this: W T F!? Now for the supposed cover of September 2008 issue of Nintendo Power:

Oh man, now my head is going to spin around in circles. What the hell is SEGA trying to do to Sonic? (if this is real, I think it may be fake, though it looks real enough) Sonic Unleashed looks like a really promising game.

Of course, you know where this originated, from a NeoGAF thread as usual. Dead Rising was on there and it turned out to be real, so maybe this Sonic game is real too?

What's with the name though, is this Sonic & Batman in the same game!? Come on, you know that is sarcasm right there, don't whine at me!

I can see that it would take advantage of WiiMotionPlus probably. If this is real, lets just hope it doesn't suck, even if it isn't a main series Sonic game. More news once it becomes available.

UPDATE: I just realized that last months Nintendo Power shows a silhouette of a sword, I thought it might be Fire Emblem. But either someone is f***ing with us or this is real.

Operation Fun

Well, I played Trauma Center: New Blood again for about an hour.

I finally got past the difficult pacemaker replacement surgery on the little girl Chloe. I lost so many times that I almost felt like giving up but I finally succeeded.

The next operation was on some guy named Carlos who had been hit by a car, and I had to repare a bunch of burns.

After that, I did the operation on Professor Wilkens. He has the STIGMA disease, and I didn't even lose the first time I did it. I killed the STIGMA that was moving around quickly causing more damage by continuously burning it with the laser. I'm actually surprised I got through that in one try.

However, I am playing the game on easy, but I'm still having a good time, so I guess that is all that matters, right?

I definitely recommend this to anyone who is looking for a great Wii game during this big drought we are having!

Thursday, July 17, 2008

Today was my birthday

Well, today 19 years ago, I was born. One of the nicest things someone did for me at work today was buy me a brownie which was $2.50, my own boss didn't even say happy birthday to me, I just don't think he really cares about me to be honest.

Anyway, supposedly I'm getting a 50 cent raise on my next paycheck, yay I guess, but he keeps cutting my friggin hours so there isn't anything to be joyous about.

My grandpa got me a refurbished camera of the same exact model of my old one, so that was cool, I don't have to learn a new camera. He also got a 2GB picture card for it meaning I'll have ton of space for pictures and longer videos ^_^

Anyway I celebrated my birthday last Friday by going to Benihana with my family, and like I said I got 3 games & 3 DVDs from my brother.

Oh geez, I just realized this is my last year of being a teenager (-_-;)

Nintendo's Private Conference - Pikmin Wii in development!

I don’t know if anything will come out of this or not, but I will keep you updated as best I can. If my internet cuts out, I will make sure to text message Bethany with big details.

Right now, Animal Crossing: City Folk is the topic of discussion

- Halloween has returned to the game

- WiiConnect 24 will send you new items

- the city has a theater that puts on comedy shows

- friends can visit the city while you aren’t there, and the other way around as well

- You are now able to create the front, back, and sleeves of your shirt

- once again, you can take photos, save them to an SD card, and send them to friends

- If you have a friend that leaves the town, the connection will disappear for everyone…just like Wild World

- you can transport your Wild World DS character to City Life to play as them. You can also bring data that represents all of your all of your items/collectables, and then visit Tom Nook in the Wii version to recollect them.

- You can take character data to your DS, move the data to a friend’s Wii, and visit a town that way. That’s for people that don’t have wifi at home.

- In Japan, you can take your DS to a download station to grab the new content for City Folk.

- the DLC is brand-new, not already on the disc

- There will be no NES titles available in City Folk

- There will be no interconnectivity with the Wii Forecast Channel, on real-time in-game weather.

- seasons are still inverted for souther hemisphere

We’ve moved onto Wii Sports Resort. No new information yet, just dev playthroughs of each game.

- Wii MotionPlus measures angles of rotation and adds that measurement to what the Wiimote is already capable of, allowing for 1:1 motion.

- Wii Sports Resort features multiplayer in the sense of passing Wiimotes with MotionPlus attached, and then there are other multiplayer games that require each player to have a MotionPlus accessory.

- the resort setting was picked because it fit well with the collection of games included. Nintendo cannot talk about the total number of games in Wii Sports Resort, but they are hoping that there are at least 10.

- The MotionPlus was created just because there were games they would like to do, but the Wiimote didn’t allow for it. It wasn’t created as a necessity, but just something to make more movement possible.

- Nintendo will not answer whether the original Wii Airplane demo will be present in Wii Sports Resort.

- Nintendo is trying to decide whether or not they should create a Wiimote that has the motionplus tech already inside, instead of as an accessory. They have not made a decision at this time.

- Nintendo is trying to use the motionplus in a way that doesn’t over-complicate games, but adds to the overall experience.

We are moving on to Wii Music…

- So far, just a rehash of all the stuff we know

- there are roughly 50 songs. public domain songs, popular licensed music as well

- Nintendo isn’t thinking about adding new music via WC24. They do respect the growing connection rate and use of WC24, but they are mainly concerned with the widest user base possible.

- Someone asks why Nintendo is calling this a game instead of a musical toy. Isn’t it more like a toy, the person asked. Miyamoto answered (not verbatim), yes…it is more like a toy. That’s why it’s more fun than a video game.

Nintendo will not comment on a direct-sequel to Wave Race, but they feel that the mode within Wii Sports Resort will surpass Wave Race in depth

Miyamoto says that Pikmin team and the Zelda team are all enjoying creating their games…but he does not mention specifically what games they are working on. Of course, this statement would lead us to believe that they are hard at work on Zelda and Pikmin sequels.

Miyamoto just 100% confirmed Pikmin. his official statement as ‘We are making Pikmin’

Wii Music will feature tutorials for other instruments besides drums

That’s it!

Thanks to my favorite site GoNintendo for this information. I can't wait for Pikmin 3, this is seriously the best news coming out of E3 from Nintendo themselves (besides Animal Crossing with Voice Chat!) So many games, so little time to play them all, why must I suffer like this!?

Wednesday, July 16, 2008

Lost in Blue: Shipwrecked

Lost in Blue® (working title)
Publisher: Konami Digital Entertainment, Inc.
Developer: Hudson Soft
Launch Date: Fall 2008
Platform(s): Nintendo Wii™
Genre: Survival Adventure
ESRB: Rating Pending (Everyone 10+ expected)

Product Overview
The Lost in Blue® series debuts on a new platform for the first time ever with Lost in Blue® (working title). Experience a survival adventure like never before through colorful 3D graphics and the uniquely interactive capabilities of the Nintendo Wii™. You find yourself stranded on a mysterious island filled with lush forests, a sunken ship, ancient ruins, and an active volcano.

With the help of a trusty pet and a new friend, you’ll explore the mysteries of the island to find a way out or make a new life for yourselves there forever.

Product Features
• The first console version of the series greatly upgrades the visual quality and depth of the game, immersing the player in a survival adventure like never before

• Vibrant 3D graphics paint the island environment, weather systems, and various items as more life-like than ever

• Full use of Wii-mote and Nunchuk controls allow you to experience realistic movements with a variety of mini-games including fishing, carpentry, fire-making and more

• An island tutorial and a greater focus on exploration enhances the accessibility and fun factor for new players

• Dependable pets improve item gathering and provide entertainment by playing music or dancing with you

• Recruit a friend for over 40 mini-games, including new, cooperative games – the better you play, the bigger your reward

Castlevania Judgement

Castlevania Judgment
Publisher: Konami Digital Entertainment, Inc.
Developer: Konami Digital Entertainment, Co., Ltd.
Platform(s): Nintendo Wii
Genre: Action/Fighting
ESRB: RP (expected: T)

Product Overview
The battle between good and evil continues with Castlevania Judgment, the first Castlevania title for the Wii. Castlevania Judgment brings together the many generations of heroic vampire hunters, including the fearsome Belmont clan, as well as Dracula’s most formidable allies, and pits them against one another in the first Castlevania fighting game ever created! Choose sides from a collection of 14 battle-tested warriors in a clash of epic proportions that will span the depths of time.

Product Features
• Select from many of your favorite characters from the last 22 years of Castlevania games
• Characters designed by the famous manga artist Takeshi Obata
• Stunning characters and 3D environments rendered beautifully on the Wii
• Battle across several stages with environmental elements you can use to your advantage, including objects to pick up and throw
• Engage in head-to-head battle via Wi-Fi connectivity
• Connect with Castlevania: Order of Ecclesia (DS) to unlock special items

Dance Dance Revolution: Hottest Party 2

DanceDanceRevolution® Hottest Party 2
Publisher: Konami Digital Entertainment, Inc.
Developer: Bemani
Release Date: Fall 2008
Platform(s): Wii™
Genre: Music/Dance
Rating: E10+
Multiplayer: 4 Player

Brief Game Description:
DanceDanceRevolution® celebrates its 10th anniversary with an all-new game for the Wii! The hottest selling dance game returns, with an entirely new soundtrack, game modes and interactivity. DanceDanceRevolution® Hottest Party 2 enhances the series’ trademark interactive gameplay by combining the physically engaging, innovative and easy-to-pick-up-and-play mechanics of the Wii platform. DanceDanceRevolution® Hottest Party 2 is sure to be the life of the party with 4 player multiplayer, Wii Remote and Nunchuk support, smash hits taken from the last 4 decades of music, entirely new modes and more!

Key Features:
• All-new soundtrack includes smash-hits from the last 4 decades:
• “Makes Me Wonder”
• “Umbrella”
• “Black or White”
• “We Got the Beat”
• Cool new modes and features:
• Your Wii Mii can now be incorporated onto the DanceDanceRevolution dance floor
• Brand-New Gimmicks, such as the Minimizer, add to the next evolution in DanceDanceRevolution gameplay
• More Wii mote interaction in the Dance n’ Defend Battle Mode where players use Wii mote movements to beat their opponents
• Non-stop dance action with the new Course Mode, various set themed song lists that players dance along to
• Unlock hidden features in the Groove Arena Mode as you battle your way to the top of this new venue
• Players can learn real dance moves and practice the same routines as the characters from all different angles with the brand new Hottest Training Mode
• All new DanceDanceRevolution characters with new outfits, exclusive to Hottest Party 2
• Enhanced motion capture will be applied to all characters for increased realism and customization
• New stages with enhanced effects, with more than 50 unique dance environments

Castlevania: Order of Ecclesia

Castlevania: Order of Ecclesia
Publisher: Konami Digital Entertainment, Inc.
Developer: Konami Digital Entertainment, Inc.
Launch Date: October, 2008
Platform(s): Nintendo DS
Genre: Action
ESRB: Teen

Product Overview
Following on the success of Dawn of Sorrow and Portrait of Ruin the legendary Castlevania series is back on the Nintendo DS. This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula. Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas. Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi.

Product Features
• Castlevania: Order of Ecclesia features intense side-scrolling action game play as you quest to collect elements that will help you battle against Dracula

• Explore all-new outdoor areas from the forests to the ocean

• Compete head-to-head via the Nintendo DS Wi-Fi Connection

• Sell and buy items and equipment you have found while playing with other players utilizing Nintendo DS Wi-Fi Connection

• Utilize multiple abilities and attacks simultaneously with the all-new Glyph attack system

• Replay more than once to discover multiple endings

• Connect to the upcoming Wii version of Castlevania Judgment for special unlockable items

New International Track & Field

New International Track and Field
Publisher: Konami Digital Entertainment, Inc.
Developer: Sumo Digital
Platform: Nintendo DS
Release Date: July 22, 2008
Genre: Sports
ESRB: E10+
Players: 1-4

Brief Game Description:
The classic sporting game series of Track & Field celebrates its’ 25th Anniversary by coming to the Nintendo DS. All the excitement and fun of the original titles is brought up to date with a bright and stylish new look, more events and online play.

The hyper-addictive gameplay was developed to take full advantage of the touch screen and stylus, thus providing gamers with a unique experience on the DS. Players can either dip into single events or take on the challenge of the sporting career mode. Test your skills against the world via Nintendo Wi-Fi Connect and see if you have what it takes to become the best in the world. Going beyond mere online play New International Track and Field features online tournaments, and worldwide rankings.

Key Features:
• More than 20 athletic challenges, including 100 meter sprint, high jump, archery, pole vaulting, and javelin

• Massive online feature set – 4 player game sharing, worldwide rankings, and online tournaments

• 15+ characters that are both original to the game and fan favorite Konami characters

• 6 of Konami character have a Challenge Event that will test your skills in unique and entertaining ways

• Customize your athlete with new costumes, and other cool items

• Voice Boost – Use the microphone on the DS to give your character a boost by shouting words of encouragement. The louder you are, the bigger the boost!

Time Hollow

Time Hollow™
Publisher: Konami Digital Entertainment, Inc.
Developer: Konami Digital Entertainment Co., Ltd.
Platform: Nintendo DS
Release Date: Fall 2008
Genre: Adventure
Players: 1

Brief Game Description
Time Hollow follows the story of Ethan Kairos and the mysterious disappearance of his entire family. As he searches for them he comes across a Hollow Pen. This uncanny object has the unique power to open portals to the past. This new ability allows Ethan to change the past in order to solve problems in the present. Through the use of this mystical pen he must follow events in the present and past to locate his missing family.

This sprawling mystery takes bold new steps in the story-driven adventure genre. Incorporating the new gameplay mechanic of the Hollow Pen, players will be able to uncover the truth and save the present by searching through both the present and past. To supplement the gameplay, key scenes are presented in full animation sequences designed by AIC, with the producer from the anime series Blood+ and Gun x Sword and the director of Gundam SEED.

Key Features

• Deep storyline with clever puzzles that will challenge and intrigue gamers as they search for answers in the mystery that unravels around them

• New storytelling and puzzle solving mechanic of the Hollow Pen will have player exploring both the present and the past simultaneously

• Cinematics are created by the famous anime studio AIC, with the collaboration of the producer of Blood+ and Gun x Sword and the director of Gundam SEED

• A variety of interesting characters that come to life via the writing of popular Japanese writers Junko Kawano and Takehiko Hata

Dead Rising Wii is real!

Well, we have received confirmation that Dead Rising is in fact coming to the Wii. It looks like Capcom will be doing the same thing like they did with Resident Evil 4: Wii Edition and Umbrella Chronicles, where you have to push buttons on the Wiimote or shake it to perform certain actions.

No word yet on whether it will come to the Wii in the US. We know Resident Evil 0 isn't coming to the US, but hopefully Dead Rising comes here on the Wii! Anyway, you can check out several magazine scans here!

Rumor: Dead Rising Wii

Well, I just came across this image in a chatroom I go to:

I don't know if I should believe it or not. I guess all will be revealed in due time. It is always possible that the game could be remade for Wii, but there is a higher chance that this is fake. Oh well, hopefully Capcom says something about it soon!

Tuesday, July 15, 2008

Samba de Amigo Downloadable Songs Confirmed

Today at E3 SEGA announced that Samba de Amigo for the Wii will feature downloadable songs presumably through the Wii Shop Channel. The game will have song packs instead of individual songs, and pricing has yet to be announced. The first song pack will be available to download at the games launch on September 23rd:

Song Pack 1 - 09/23/2008

I Want Candy - Bow Wow Wow
Are You Going To Be My Girl? - Jet
Mambo Mambo - Lou Bega

I was hoping this was true when we saw the Pay to Play logo on the boxart several months ago. When I was on Nintendo's E3 Press site I downloaded the kit for Samba and the boxart still had the Pay to Play logo on it, making me jump for joy! I am definitely picking up this game day one, I just love music games!!! I don't love Guitar Hero though, it gets annoying after a while and kind of tiring on the hands. At least with Samba I can have a lot of freedom and kind of dance to the music instead of looking constipated while playing Guitar Hero. Here's hoping that Samba is awesome, I never got to play the original but I am really looking forward to this game. I am so glad it was brought to the Wii!

New Sonic Unleashed Trailer (Werehog Footage!)

Another new trailer has shown its face, and this time it shows Sonic in his Werehog form! Check it out below:

I thought it was pretty cool myself, I am so excited for this game, can't wait until November, it looks like the best Sonic console game in years!!!

Pokémon Ranger: Shadows of Almia

Pokémon® Ranger: Shadows of Almia
Format: Nintendo DS™
Launch Date: Nov. 10, 2008
ESRB: E (Everyone) – Comic Mischief and Mild Cartoon Violence
Game Type: Action Adventure
Players: 1
Developer: Creatures

Become a Pokémon Ranger and protect nature, rescue people and help Pokémon in need.

• Pokémon Ranger is a unique action-adventure series that features a fun, different way to capture Pokémon with the Nintendo DS stylus, which controls an item called the Capture Styler in the game. Players circle the Pokémon they want to catch by drawing circles around them on the touch screen. When you complete certain Quests, the Ranger Union awards you with power-ups, which add new upgrades and functions to your Capture Styler, allowing you to advance as you work to eventually become a Top Ranger (the most revered Ranger of all).

• Now you can partner with a variety of different Pokémon of each type to complete Missions—giving you many options on how to approach different challenges. Every Pokémon is different, and capturing a Pokémon allows you to use its abilities to overcome various obstacles and challenges you will face along the way. The job of a Pokémon Ranger is never done: your duties will include fighting wildfires, rescuing people or even delivering an important package.

• Your journey to become a Top Ranger takes you to the new region of Almia. This game has a larger world, more Missions, more adventure and more to do than the previous Pokémon Ranger game. It has a storyline full of adventure and the ability to travel to and explore many exciting new areas in Almia, including oceans, forests, deserts and more with the help of your Partner Pokémon.

• This is the first game in the Pokémon Ranger series to feature Pokémon from Pokémon® Diamond and Pokémon® Pearl.

Game storyline: In Pokémon Ranger: Shadows of Almia, you once again play as a Pokémon Ranger, working to help people, Pokémon and nature in a new area called the Almia Region.

Starting out as a Student Ranger, you quickly earn the title of a full-fledged Pokémon Ranger. As you succeed in more and more missions, you will aspire tobecome the highest Ranger rank: Top Ranger. Along the way you meet and capture all kinds of different Pokémon.

How to progress through the game: Capture wild Pokémon and create a team to clear obstacles and puzzles encountered along the way. After using a Pokémon’s ability, it will leave your team; however, you will have a Partner Pokémon that will always stay by your side. As you progress through Missions and Quests, your Capture Styler becomes more powerful, giving your Styler more Energy and eventually advancing you to the level of Top Ranger.

Characters: Hundreds of Pokémon. Players can choose to be a boy or girl Pokémon Ranger.

Special powers/weapons/moves/features: Use the Capture Styler to capture wild Pokémon. Once they are captured, wild Pokémon will follow the player around until their powers are used (either in a Poké Assist or a Field Move).

• A Poké Assist is when the player uses an already captured Pokémon to help capture another wild Pokémon.

• A Field Move is when the player uses a captured Pokémon’s power to clear an obstacle in the way or perform another helpful function.

Kirby Super Star Ultra

Kirby Super Star™ Ultra
Format: Nintendo DS™
Launch Date: Sept. 22, 2008
ESRB: E (Everyone) – Mild Cartoon Violence
Game Type: Action/Platformer
Players: 1-4 (2 using multiple game cards, up to 4 using DS Download Play)
Developer: HAL Laboratory, Inc.

• With so many adventures waiting to be unlocked, there’ll never be a dull moment as you run, float, copy enemies and use Helpers to fight the likes of King Dedede and Meta Knight.

• On top of a slew of new adventures, the original modes found in the beloved Super NES® game, Kirby Super Star™, are all here with updated graphics and fully rendered movie scenes.

• There are also three new touch-screen-controlled mini-games that you can play with up to three friends via DS Download Play—Kirby Card Swipe, Kirby on the Draw and Snack Tracks.

Game storyline: There are different plots for each of the games, ranging from Kirby’s fight to stop King Dedede from stealing all the food in Dream Land to Meta Knight’s quest to train for the ultimate battle. While most of the modes are traditional adventures, several of them, like Megaton Punch and Samurai Kirby, are quick mini-games.

How to progress through the game: Run, float and fight your way through the adventure games as Kirby®, gobbling up enemies as you go. Kirby can inhale enemies and spit them out as stars, but the main game play comes from swallowing foes and copying their abilities, then using the abilities to defeat other foes and advance past obstacles. In other games, you race King Dedede for food, compete in a punching contest or even adventure as Meta Knight.

Characters: Kirby, King Dedede, Meta Knight and many enemies, both new and old.
Special powers/weapons/moves/features: Besides his usual method of copying the abilities of foes, Kirby can also create Helpers out of Copy Abilities—these guys will fight alongside you and be controlled by the CPU or another player.

Rhythm Heaven

Rhythm Heaven™
Format: Nintendo DS™
Launch Date: TBA
ESRB: RP (Rating Pending)
Game Type: Rhythm
Players: 1
Developer: Nintendo

Rhythm Heaven is a simple and infectious rhythm game that anyone can play. If you can tap your finger in time to music, you’ll get the hang of Rhythm Heaven in no time!

• Players hold the Nintendo DS system sideways like a book and tap their stylus on the touch screen to the rhythm of the music. Players tap, slide or flick the stylus to hit the right beat.

• Rhythm Heaven features catchy tunes, charming characters and a wide variety of rhythm games.

• Well-known Japanese music producer TSUNKU♂ helped direct Rhythm Heaven and composed the music for it.

Cooking Guide: Can't Decide What to Eat?

Cooking Guide: Can’t Decide What to Eat? (working title)
Format: Nintendo DS™
Launch Date: Nov. 24, 2008
ESRB: RP (Rating Pending)
Game Type: Cooking Training
Players: 1
Developer: indies zero

Cooking Guide turns your Nintendo DS into an interactive cookbook, complete with recipes and video demos.

• Cooking Guide includes more than 200 recipes from around the world. So no matter what you’re in the mood for, you can find something new and tasty to make for dinner. Users can search a map by country to find regional dishes or select options for low-calorie foods, specific ingredients or short cooking times.

• Each recipe contains step-by-step directions and photos to make it possible to prepare dishes you’ve never tried before. Use the stylus or simple voice commands to “turn the page.” A tap of the touch screen lets you adjust the serving size automatically, and users can write and save cooking notes, just as they would in a paper recipe book.

• The Cooking Guide chef talks you through the entire cooking process. Recipes include photos of the dish as well as instructional videos on how to perform different cooking techniques, such as how to chop an onion or clean a fish. Users can access a handy reference function to explain unfamiliar terms and cooking techniques when they appear.

• The software includes a timer and calculator, as well as a search function to help you find what you’re looking for. Cooking Guide also includes an ingredient checklist to use as a shopping list – just put a mark next to the items you need and bring your Nintendo DS to the grocery store.

Mystery Case Files: MillionHeir

Mystery Case Files™: MillionHeir™
Format: Nintendo DS™
Launch Date: Sept. 8, 2008
ESRB: E (Everyone) – Violent References
Game Type: Seek and Solve
Players: 1-4 using multiple game cards
Developer: Big Fish Games / Griptonite Games

Spot hidden clues to find the rightful heir. It takes a keen set of “private eyes” to identify the heir in this interactive detective story. Mystery Case Files: MillionHeir presents a new generation of seek-and-solve games for a new generation of Nintendo DS owners. Whether you like to play for minutes at a time or hours a day, Mystery Case Files: MillionHeir has your game experience covered.

• Mystery Case Files: MillionHeir showcases a multitude of beautiful, intricately detailed painted scenes in which players seek out cleverly hidden items to progress through an interactive detective story. There are 12 potential heirs to examine, 30 detailed scenes to peruse and more than 1,000 hidden objects to find.

• With the game’s intuitive touch-screen control, fans can quickly delve into the world of Mystery Case Files: MillionHeir and begin their investigation. Players use special analytical tools and interact with on-screen objects simply by using the Nintendo DS stylus.

• Mystery Case Files: MillionHeir is the only Mystery Case Files game to include multiplayer options. In multiplayer modes, players can search for clues together or compete head-to-head. Mystery Case Files: MillionHeir also includes game-sharing with DS Download Play so friends and family can share the experience.

Game storyline: Shortly after returning from six months on his ultra-plush yacht visiting the far reaches of the globe, eccentric millionaire Phil T. Rich mysteriously disappears from his mansion and is presumed dead. Hired by Mr. Rich’s estate, a highly skilled Master Detective is brought in to solve the case and find the rightful heir to his fortune.

How to progress through the game: Mystery Case Files: MillionHeir takes a bold step into Touch Generations with a new game in the accomplished Mystery Case Files series from Big Fish Games. Mystery Case Files: MillionHeir is a seek-and-solve game in which players assume the role of a detective who investigates a set of unique characters by finding cleverly hidden items in their environments. The objects are displayed in plainsight but are seamlessly interwoven into the illustration, making them challenging to find. Once a player finds enough hidden objects in a certain area, the character and area will be considered investigated. The player will then be prompted to move to the next potential clue.

Characters: Phil T. Rich and a rich cast of possible heirs.

Mini-games: Finding hidden objects is not the only activity in Mystery Case Files: MillionHeir. Between investigations, players are presented with entertaining brain teasers that must be solved in order to progress. These mini-games add to the depth of the experience by including game-play mechanics that reach beyond the core searching elements. All of the mini-games use the Nintendo DS stylus in ways that provide a true Touch Generations experience.

Mario Super Sluggers

Mario™ Super Sluggers
Format: Wii™
Launch Date: Aug. 25, 2008
ESRB: E (Everyone) – Comic Mischief
Game Type: Sports
Players: 1-4
Developer: Namco Bandai

Let the Wii Remote™ controller be your bat as you join Mario™, Luigi™, Peach™ and the rest of the gang in a rocking, socking baseball extravaganza.

• Newcomers to gaming or sports titles will be up and running on Mario Super Sluggers in no time. Simply swing the Wii Remote to smack a home run, or use a pitching motion to toss the ball over the plate.

• Two, three or four players can pick up Wii Remote controllers and challenge one another to a full baseball game or compete in a host of baseball-themed mini-games. There’s even a home run hitting contest.

• Mario Super Sluggers boasts more than 40 playable characters, all Nintendo favorites. The single-player adventure mode allows the player to explore Baseball Kingdom, tackle dozens of fun baseball challenges and unlock new characters that can be used in any mode. You can also play with your Mii™ characters in Exhibition, Toy Field and Minigame modes.

Modes: Whether by yourself or surrounded by friends, there’s a Mario Super Sluggers game for every occasion.

• Challenge: Trek across Baseball Kingdom in this single-player mode. Defeat characters in a variety of baseball-related challenges to persuade them to join your team. Once you’ve assembled an all-star team for the ages, throw down with the baddest baseballer in town: Bowser™! The single-player Challenge Mode is a sports fan’s dream.

Explore the rich and varied landscape of Baseball Kingdom as you gather teammates for your fight against Bowser. From lush tropical jungles to modern urban landscapes, each area of the kingdom is a new experience.

Like high-powered free agents, the characters in Mario Super Sluggers won’t join just any old team—they want to play for a winner. When you find a new character, he or she will test your skills on the field. Only by
besting them in hitting, pitching and fielding contests can you get them to join your side.

In Challenge Mode, you can control one of five captains, each with personal special powers. Yoshi® can jump through manholes, Wario™ has the power of magnetism and Donkey Kong® can climb vines and shatter barrels.

• Exhibition: Hit the field and try your luck with a team of your choice. You can play against either the computer or up to three other players.

• Minigame: Challenge yourself or take on up to three other players in nine mini-games. From home run contests to pitching duels, you’ll have more fun than a rookie at his first spring training.

• Toy Field: Battle against three other players in a hitting and fielding extravaganza. You can set your turn limit and the skill level of your computer opponents, or just play against friends.

• Training: Learn the ropes in an extensive tutorial mode.

More than 40 characters from the Mario universe come together in Mario Super Sluggers.

Special powers/items/moves/features: This isn’t your typical baseball game. From special moves to obstacle-filled stadiums, there’s always something new around the corner.

• Special Moves: All of the captains have unique Star Skills that allow them to perform special moves while pitching or batting. Mario can turn his fastball into a fireball, Daisy™ can create a flower garden in the outfield and Luigi can turn infield hits into a raging tornado. Non-captains can also use Star Skills to put a little extra mustard on hits or pitches.

• Chemistry: Just as in real sports, certain characters in Mario Super Sluggers have a special connection on the field. Known as chemistry, this connection allows players to make spectacular leaping catches, gun down speedy base runners and use items to interfere with fielders.

• Stadiums: There are nine unique stadiums in the game, everything from an ice-filled castle to an urban cityscape. Many stadiums can be accessed at both day and night, allowing you to play a doubleheader under the lights.

• Nunchuk™: Experienced gamers can also attach the Nunchuk controller for a more advanced gaming experience.

Wario Land: Shake It!

Wario Land™: Shake It!
Format: Wii™
Launch Date: Sept. 22, 2008
ESRB: E (Everyone) – Comic Mischief, Mild Cartoon Violence
Game Type: Platformer
Players: 1
Developer: GOOD-FEEL, Ltd.

Wario™, Nintendo’s greedy, uncouth and rude anti-hero, returns to his roots. The Wario Land series is where Wario first appeared, and it’s back in all its side-scrolling, platform-jumping glory.

• With the Wii Remote™ controller turned sideways, veterans and newcomers alike can run, jump and smash their way through hectic side-scrolling stages. By shaking the Wii Remote, you can shake down your enemies, free coins from treasure bags and even cause earthquakes.

• Each stage is a masterfully crafted side-scrolling obstacle course of puzzles, enemies and assorted hazards. Every stage holds numerous secrets and treasures to discover (and steal). And each stage has multiple “missions” to keep you coming back again and again to unlock everything, collect more coins or just improve your best time.

• Wario returns to form, with all the jumping, power-dashing and butt-stomping we’ve come to expect. This is surly Wario at his finest.

Game storyline:
Wario receives an antique globe and telescope that allow him to travel to the once-idyllic Shake Dimension, now conquered by the tyrannical pirate, the Shake King. With the assistance of his longtime rival, Captain Syrup, he must rescue the Merfles, denizens of the Shake Dimension imprisoned by the Shake King. Only by defeating the bosses of all five continents of this strange world can Wario find and confront the Shake King, rescue Queen Merelda, queen of the Merfles, and, most importantly, claim the Bottomless Coin Sack, a never-ending supply of gold.

How to progress through the game:
Each stage has Wario navigating an obstacle course of dangers and traps to find an imprisoned Merfle. Once he frees the little fellow, the countdown begins and he must find his way back to the starting gate before time runs out. Wario must also defeat a boss in each continent, and then buy a map of the next continent from Captain Syrup. Once all five continents’ bosses have been defeated, Wario takes on the Shake King himself.

Characters: Wario, our “hero.” Captain Syrup, a female pirate (and rival from previous games) who aids Wario on his quest. The Merfles, helpless natives of the Shake Dimension, and their queen, Queen Merelda. The Shake King, leader of a ruthless pirate band who has conquered the Shake Dimension.

Special powers/weapons/moves/features: Wario can jump and dash, as per previous Wario Land games. New to this game is the ability to shake the Wii Remote for various effects.

By default, a shake of the Wii Remote makes Wario punch the ground, causing a small earthquake and dazing enemies. Wario can then pick up dazed enemies and, with another shake of the Wii Remote, shake them for rejuvenating garlic and occasionally gold. Enemies can also be thrown, and you aim by tilting the Wii Remote.

Wario also takes control of three different vehicles during the course of the game, all of which are piloted in part by tilting the Wii Remote. The controls are standard for a Wii Remote held sideways (D-pad, buttons), but with an important twist: most of Wario’s special moves are accomplished by shaking or tilting the Wii Remote. This allows great versatility but without forcing the player to remember complicated button combinations.


Wii Music™
Format: Wii™
Launch Date: Holiday 2008
ESRB: RP (Rating Pending)
Game Type: Music
Accessories: Wii Remote™, Nunchuk™, Wii Balance Board™
Players: 1-4
Developer: Nintendo

Create a musical masterpiece with up to four players. Anyone can play the huge selection of instruments in Wii Music with simple motions—like strumming and drumming.

• It’s easy to play improv jams. Musicians in your band jam by simply playing their instruments to the beat of a song or by improvising to their heart’s content. Play faster. Play slower. Skip a beat, or throw in 10 more. No matter what you do, Wii Music automatically transforms your improv stylings into great music. There are no mistakes—just playing for the pure joy of playing.

• Wii controls immerse you in the music. You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and marching drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn’t make you use complex buttons. You only need to imitate playing the instrument.

• Wii Music offers virtually endless ways to make music. You choose the song and instruments and decide whether to blaze through a rock take on classical songs, put a jazzy spin on folk tunes or transform Nintendo classics like the Super Mario Bros.® theme into Latin-flavored numbers. The song list is only a takeoff point—it’s how you improvise with the songs that matters.

• Send your band-jam recordings to Wii Friends who have Wii Music. They’ll see your Mii™ band members, your players’ improv styles and your instrument selections. They can watch your recordings, or play over parts of your song, then send their modified recording back to you. Improv jams can be sent back and forth over WiiConnect24 and changed again and again.

Beyond the Jam:

Wii Music includes many other modes besides the main band jams, including several musical games and an enhanced video playback mode for recorded jams.

• Play it again: Use the playback mode to see your jam recordings brought to life with dramatic camera angles.

• Pick up the baton: Command an orchestra in the conducting game where you’ll wave the Wii Remote controller like a conductor’s baton to lead a Mii orchestra through orchestrated music. Make them play quickly, slowly, strongly or gently.

• Ring a bell? Play a handbells game where you’ll swing your Wii Remote and Nunchuk controllers to play your two handbells as part of a larger ensemble. Everyone on the team has a job to do: Play one of your notes only when the tune demands it.

• An ear for music: Take a tone quiz that tests your musical ear by giving you challenges, like putting note-playing Miis in order from lowest to highest pitch.

• Bang the drum: Play a virtual drum set in the drumming mode, the one mode in Wii Music that also uses the Wii Balance Board accessory (sold with Wii Fit™). You’ll use the Wii Remote and Nunchuk controllers as drumsticks, and place both feet on the Wii Balance Board—which work as virtual pedals for the bass drum and hi-hat cymbal.

Wii Sports Resort

Wii Sports™ Resort
Format: Wii™
Launch Date: Spring 2009
ESRB: RP (Rating Pending)
Game Type: Sports
Accessories: Wii MotionPlus (included)
Players: 1-4
Developer: Nintendo

Wii Sports Resort is a new collection of fun sports games that anyone can pick up and play.

• This sequel to the popular Wii Sports™ makes use of the Wii MotionPlus accessory, which gives players the most responsive and realistic experience possible. The Wii MotionPlus accessory, which is included with Wii Sports Resort, plugs into the base of the Wii Remote™ controller and, combined with the accelerometer and sensor bar, provides an experience that gives players an even greater sense of immersion.

• Just as with Wii Sports, people will love competing against friends and family. As the competition heats up, Wii Sports Resort is as much fun to watch as it is to play. First-time players will find it easy to pick up a Wii Remote and jump into the action.

• Wii Sports Resort takes place on a tropical island. A wide range of activities will keep players coming back for one more round. Some sample activities include Sword Play, Power Cruising (racing a water scooter) and Disc Dog, which involves accurately tossing a disc to a cute, Mii-like dog.

Animal Crossing: City Folk

Animal Crossing®: City Folk
Format: Wii™
Launch Date: Holiday 2008
ESRB: RP (Rating Pending)
Game Type: Community Simulation
Accessories: WiiSpeak microphone (sold separately)
Players: 1-4 alternating, 2-4 simultaneous via Nintendo® Wi-Fi Connection
Developer: Nintendo

If life were an endless vacation, what would you do? Go fishing, collect shells or watch fireworks with friends? Build a snowman, exchange presents with family or decorate your house for the holidays? Take a trip to the city, go on a shopping spree or visit friends from all over the globe? In Animal Crossing: City Folk, life moves at a relaxed pace, but the world brims with endless possibilities.

• There’s always something new to do. In the living, breathing world of Animal Crossing: City Folk, days and seasons pass in real time, so there’s always something to discover. Catch fireflies in the summer, go trick-or-treating on Halloween or hunt for eggs on Bunny Day. If you’re in the mood for something a little faster paced, take a bus to a new urban city area that’s unique to Animal Crossing: City Folk. There you can catch a show at the theater or check out the sales at Gracie’s boutique. But if you don’t show your face back home for too long, your neighbors will miss you.

• Up to four people from your household can live and work together to build the perfect town. Design clothes and patterns, write letters and post messages on the bulletin board for each other, or invite up to three friends to visit your town using Nintendo Wi-Fi Connection. With the new WiiSpeak microphone, it’s like you’re all in the same room. The microphone sits atop the sensor bar and picks up the conversation of everyone in the room to encourage a more inclusive experience.

• Get to know your neighbors. The heart of Animal Crossing: City Folk is building relationships with the animals in your town as well as with other players. Befriend your animal neighbors by exchanging letters, gifts and favors. Animals can also move from town to town, bringing their memories and stories from their old towns with them. And since animals are notoriously loose-lipped, they spill all the juicy details. – more –

• Express your personal style. Customize your town, your house and yourself by collecting bugs, fish, fossils, art, furniture, clothes and accessories. You can also go to the salon in the city to change your hairstyle and get a Mii™ makeover. Plus, if you design clothes in the tailor’s shop, animals will wear them and maybe even bring them to other towns.
I will have a trailer of the video up later.

Sunday, July 13, 2008

I'm going to miss E3

I have to work so I'm going to miss Nintendo's press conference which you can watch live on the internet. It seems there is always something making me miss out on watching E3, last year I had to take the GED test...I mean that's important but I always miss the press conference. Oh well, I guess I can watch the recap...

I don't know if I'm going to post a recap of all the things revealed or not, I probably will but I'm not entirely sure yet. All of you people who don't have something stopping you from watching Nintendo's press conference better watch it!

Hopefully Nintendo reveals a game that hasn't already been revealed in the past, like an entirely secret project such as a new IP or something cool. They better not announce another DS remake or that will just piss me off. There is no need for a DS remake, the dang thing sold like 700,000 copies in the US last month which is a record for crying outloud. Also, Nintendo stated they wouldn't release their next handheld until the DS dies down, which I don't expect it to until 2010 in my opinion.

Friday, July 11, 2008

XSeed E3 Lineup

Torrance, Calif., (July 11, 2008) – Marvelous Entertainment USA and XSEED Games today announced its E3 plans which include a stellar line up of games for both Nintendo platforms, the Nintendo DS and Wii, as well as the PSP® (PlayStation®Portable) system. Both companies will display their portfolio of upcoming titles at E3 2008 which will be held at the Los Angeles Convention Center from July 15th – 17th. E3 attendees are invited to visit the Marvelous Entertainment USA and XSEED Games booth located at Concourse Hall Pavilion #427.

”We’re very pleased to be able to give the North American audience a sneak peak at our upcoming lineup,” stated Yasuhiro Wada, Managing Director of Marvelous Entertainment. “This is just the beginning of some of the great games that we’ll be releasing in the US under our Marvelous Entertainment USA banner.”

“It’s been an amazing year for us, and we feel that we’re well positioned going into E3,” said Jun Iwasaki, President of XSEED Games. “We’ve got a fantastic partnership with Marvelous Entertainment which we greatly appreciate, and the overall line up of titles we’re showcasing is strong and diverse, which we’re exceptionally excited about.”

Games being shown under the Marvelous and XSEED Games partnership are:

Avalon Code DS

From the creative minds behind Rune Factory and Harvest Moon with the development studio responsible for the Final Fantasy III and Final Fantasy IV DS remakes comes Avalon Code, an action RPG boasting incredible graphics, a deep and engrossing story, and innovative game play mechanics. Using the main character’s ‘Book of Prophecy’, players can modify the rules of engagement during battle as well as weapon and monster attributes. The player even has control over the story as it changes depending on which gender the player chooses to play as, enhancing the ability to immerse themselves into the story. Avalon Code DS is scheduled for release Q1 2009. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.

Rune Factory: Frontier Wii

From the creators of Harvest Moon and Rune Factory for the DS comes the first installment of Rune Factory for a home console. Developed exclusively for Wii, Rune Factory: Frontier features stunning graphics and takes full advantage of the Wii’s unique controls to fully immerse players in the Rune Factory universe. Rune Factory: Frontier incorporates an open-ended structure that allows players to choose the type of game they wish to experience. Whether it’s growing crops, expanding the town, fighting (or befriending) monsters or even falling in love, the experience is unique to each player. Rune Factory: Frontier Wii is scheduled for release Q1 2009. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.


Little King’s Story has an art style that is very ‘story-book’ in look and a magical fairy tale quality that will intrigue and delight gamers. The storyline, visual look, and lyrical music of Little King’s Story, work in concert to transport players to an interactive, enchanting, fairy tale world. By combining gameplay elements from life-simulation, real-time strategy, and adventure genres, the many aspects of creating a vast kingdom come to life! As King, players will manage and involve their townspeople in the goals of creating this new territory; enlisting them to dig for treasure, build new buildings and otherwise better their community. Of course, leadership is a two-way street, so as King, players will try to conquer rival nations to create a single unified kingdom, while also granting the requests of townspeople at whim. The game transforms the Wii Remote™ to a royal scepter and offers players the chance to be the best king in the world! Little King’s Story Wii is scheduled for release Winter 2008. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.

Populous™ DS

Based on the original Populous PC classic from Electronic Arts, Populous DS brings a re-imagination of the classic game, which pioneered the God simulation genre. Featuring touch-screen controls that utilize the dual-screens, players manipulate 5 elementally-imbued gods, each with their own unique miracles, within an extensive single-player campaign. Within the multiplayer wireless mode, up to 4 players can unleash earthquakes, tidal waves and raging volcanoes onto rival players’ lands. Populous DS is scheduled for release Fall 2008. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.


Designed after the famous KORG MS-10 music synthesizer, KORG DS-10 is a music-creation program for professional and aspiring musicians alike. The sound sources in the KORG DS-10 come from KORG, one of the world’s top musical instrument producers, and no effort was spared in the replication of creating high-quality sounds. The Nintendo DS’s touch-screen controls are utilized to the fullest to provide an authentic feel and operability across a dual-screen layout that is unsurpassed in portable music creation. A 6-track/16-step sequencer enables precise control and provides a wide range of musical possibilities, and up to eight DS units can be linked via wireless connection to play together or to exchange sounds and songs. KORG DS-10 is scheduled for release Fall 2008.

Retro Game Challenge

An original game based on the popular Japanese GAME CENTER CX TV series, Retro Game Challenge reinvents how classic games are played. Featuring a story-driven progression, players complete short challenges in a wide-variety of fictional retro-games. Specific challenges in shooting, racing, action and even an epic role-playing game are integrated into the story, while the in-game magazines offer cheat codes as well as fake 80’s news stories paying tribute to the rich history of the gaming industry. Released to raving reviews as Game Center CX: Arino’s Challenge in Japan, the game received a Gold Award from Famitsu with a 33/40 review score. Retro Game Challenge is scheduled for release Winter 2008.
I only posted the Nintendo related stuff for obvious reasons. Game Center CX is coming to the US finally! I'm liking that companies such as Atlus, XSeed, and Askys are releasing these niche games in the US. I thought the DS would kind of calm down this year but now that I see all of these games coming out for it I think I'll have to change my tune. Also, supposedly NGamer magazine says Band Brothers DX is receiving a localization for the US, but that is a rumor for now.

Sonic Unleashed Promo Trailer is Awesome

That was really interesting trailer. Reminds me of what SEGA used to do back in the day. I know it doesn't show any game footage but I still think it is a cool trailer. Let me know what you think about it in the comments!

Wednesday, July 9, 2008

I got 3 new games!!!

Well, my brother took me shopping last night for my birthday and I got 3 new games. I got Trauma Center: Under the Knife 2, Apollo Justice: Ace Attorney for DS, and Trauma Center: New Blood for the Wii. I haven't opened them yet but I might play them later or wait until Friday. My birthday isn't until July 17th, but my brother has to go back to Florida since he's in the Air Force.

I played Trauma Center Under the Knife 2 by other means and I liked it, and I know I'll like Apollo Justice since I have the other three Phoenix Wright games, and I know I'll like New Blood because it's another Trauma Center game. He also bought three anime DVDs: Steamboy, Memories, and Princess Mononoke!

Thank you bro for all of the cool stuff! ^_^

Exit DS & Legend of Kage 2 coming to the US

Well it's now official, the next set of Taito games that Square Enix is bringing over to the US are Exit DS and The Legend of Kage 2 both for the DS. Exit DS and Kage 2 are both side-scrolling platform action games. The games will hit store shelves simultaneously on October 7th.

Exit DS

Legend of Kage 2
I was hoping they would be out a bit sooner but I guess that is fine for now. I have tons of games to play already for DS anyhow. These games just look so cool, I can't wait to play them. This is just some of the games that will be at E3 2008, which is only a week away!

Tuesday, July 8, 2008

Wii-kly Update 07/07/2008


SPOGS Racing™ (D2C Games™, 1-2 players, Rated E for Everyone-Mild Cartoon Violence, 1,000 Wii Points): Coming at you full throttle is SPOGS Racing, an all-new racer from D2C Games featuring classic arcade racing, pick-up-and-play controls, all-new racing vehicles and Crash N' Grab™ instant upgrades. Jump in, gear up and modify your ride on the fly as you compete head-to-head for a totally outrageous arcade racing experience on your Wii console. Whether you're a casual gamer or hardcore racer, SPOGS Racing features fun for all and is a must-have download for your WiiWare digital game library.

Virtual Console

KING OF THE MONSTERS (NEOGEO, 1-2 players, Rated E10+ for Everyone 10 and Older-Fantasy Violence, 900 Wii Points): Released by SNK in 1991, KING OF THE MONSTERS is an action/fighting game that features city-destroying battles between huge monsters. Choose one of six monsters and travel around Japan, stopping to fight in various famous cities with the aim of becoming the ultimate winner. In addition to punches, kicks and other regular moves, each character has the ability to use more devastating maneuvers, like throwing flames and shooting laser beams, to defeat opponents. Wrestling elements are also incorporated, as you must completely exhaust your opponent and get a three-count to pin him and be victorious. Along with the player-versus-computer game, multiplayer options allow you and a friend to enjoy one-on-one matches and two-on-two tag-team matches against the computer. Take on the challenge and claim the title of King of the Monsters.

Sunday, July 6, 2008

Chrono Trigger DS Trailer

Well finally there is a trailer for the DS port/remake of Chrono Trigger. You can check it out below:

I'm actually pretty interested in this game. I never played the original like so many older games since I was little when they came out. Anyway, it looks cool so I'll have to keep an eye on it.

Friday, July 4, 2008

I got Okami

Well, today I decided to finally pick up the game Okami for the Wii. I've actually been interested in it ever since it was on the PlayStation 2, but I wasn't going to buy a game console for one game either. So when they finally announced they were bringing it to the Wii I got kind of excited.

Also, since there will be a lack of games to play this summer on the Wii, and I wanted Okami, I decided to head out and pick it up today. My copy has that horrid IGN logo on the cover, but it doesn't bother me too much. I went to Capcom's art redemption website and printed out the two new artworks. I'm not going to put them in my copies sleeve, but rather hang them on the wall.

Okami has such beautiful artwork, that I may soon purchase the art book!

I suggest to all of the people out there who just love the art style of games to go ahead and pick up Okami, it's one of the best games out there and is sure to please the heart of any gamer out there!

Happy July 4th

Well, to us Americans anyway, Happy Independence Day! Today is the day when our nation became it's own country independent of European control. Yay for us!

I hope everyone has fun with their bar-be-ques, firework viewing, and just has a good day!

YouTube sucks

Well, I just tried to log into my account only to find that it has been permanently disabled by Youtube. There was no reason explaining why and that seriously pisses me off. I removed all of the videos I thought were infringing a long time ago.

Little did I know that apparently people who had a video of Elite Beat Agents containing the song YMCA have had their accounts deleted without any kind of warning. I uploaded the video almost 2 years ago and then all of a sudden they have a problem with it and delete my account without warning me first? What the hell is their problem.

Wednesday, July 2, 2008

Wii-kly Update 06/30/2008


Magnetica™ Twist (Nintendo, 1-4 players, Rated E for Everyone-Comic Mischief, 1,000 Wii Points): The classic puzzle game Magnetica is now available on WiiWare , putting its own unique "twist" on the puzzle-game experience. You're surrounded by marbles, marching slowly but surely down a track. Use a launcher (piloted by a Mii™ of your choice) to shoot marbles with matching colors and wipe them out before they reach the end of the track. Control couldn't be simpler, as all you need to do is twist the Wii Remote™ controller to aim and press the A button to shoot. And the game play remains as addictive and deep as you've come to expect in Nintendo's puzzle games, with five varied play modes, advanced mechanics such as the ability to lob marbles, and a never-ending supply of combos. This definitely isn't your typical game of marbles.

Virtual Console

FATAL FURY 2 (NEOGEO, 1-2 players, Rated T for Teen-Animated Blood, Violence, 900 Wii Points): Released in 1992 by SNK, FATAL FURY 2 is the second installment in the renowned fighting-game series. In addition to Terry, Andy and Joe, who appeared in the original game, another five distinctive fighters gather from around the world to compete for the championship title. Also newly added are stage-specific hazards and the ability to perform desperation attacks when a character's strength is low. These particularly deadly techniques create the chance for a come-from-behind victory achieved with a single strike. Moreover, the innovative two-line battle, which proved popular in the previous version, also has been radically enhanced. Pressing the weak-attack and strong-attack buttons simultaneously enables players to move their fighters to another line themselves, or to launch an attack that pushes opponents back to another line. This game mechanic, unique to this title in the series, allows the player to take advantage of the depth of the screen and create even more exciting bouts. Can you prove yourself the king of fighters again?
Sorry for the late update, I totally forgot to update about this -_-;

Tuesday, July 1, 2008

Time Hollow coming in August

Well, GameStop has put up a listing and a box art for Time Hollow, a point-and-click adventure game for the DS from Konami. The game has been localized instead of just translated like the Phoenix Wright games.

Here is what it says on the GameStop page:
Time Hollow follows the story of Ethan Kairos and the mysterious disappearance of his entire family. As he searches for them he comes across a Hollow Pen. This uncanny object has the unique power to open portals to the past. This new ability allows Ethan to change the past in order to solve problems in the present. Through the use of this mystical pen he must follow events in the present and past to locate his missing family. This mysterious adventure takes bold new steps in the story-driven adventure genre. Incorporating the new gameplay mechanic of the Hollow Pen, controlled with the stylus, players will be able to uncover the truth and save the present by creating Holes in time to search through both the present and past. To supplement the gameplay, key scenes are presented in full animation sequences designed by AIC, the producers of the anime series Blood+ and Gun X Sword.
I can't wait to see what this game has to offer. I tried to play the Japanese version but I had no lucky since ofcourse I don't know Japanese. Look for it on August 26th