Thursday, February 26, 2009

NINTENDO'S VIDEO GAME LINEUP DEMONSTRATES GAMING DIVERSITY

New Games Announced for Nintendo Systems

REDMOND, Wash., Feb. 26, 2009 – While everyone is still buzzing about the upcoming April 5 launch of the Nintendo DSi™ system, video game fans will have plenty of great games and experiences to keep them busy. Nintendo has an extensive, diverse library of about 120 games on the way for both the Wii™ and Nintendo DS™ systems. Upcoming Nintendo-published video games for Wii include:

Excitebots™: Trick Racing has elements that make it one of the more unique racing games on the market. It launches April 20 and lets everyone in the family use the Wii Wheel™ accessory in unique and changing environments, play fun minigames and perform crazy tricks in a game that builds on the Excitebike™ and Excite Truck™ franchises.

Donkey Kong® Jungle Beat™, originally made for the Nintendo GameCube™ system, launches May 4 with newly added motion controls. It's the latest in Nintendo's New Play Control! series of games.

Punch-Out!!™ launches May 18 and brings back all of the fun of the beloved, classic NES® game that thrilled players in the early 1990s. Boxers battle as iconic hero Little Mac as they fight their way through a cast of new and familiar boxing opponents on their quest to win the coveted WVBA (World Video Boxing Association) Championship Belt.

Nintendo's downloadable WiiWare service continues to be a showcase for new games, new concepts and new ideas. A selection of upcoming titles includes:

BIT.TRIP BEAT, developed by Gaijin Games and published by Aksys Games: BIT.TRIP BEAT is what you get when you mix classic video gaming with modern gaming sensibilities. What may seem like a simple "paddle" game turns into a psychedelic trip down memory lane which has you hitting "beats" in rhythm to Chiptune style music. While the game can be difficult, if you crank up the tunes and get in the zone, you'll have a great time. Performing perfectly isn't required to experience all the game's content, but the extra challenge will keep score-hunters coming back in search of each level's elusive "PERFECT" score.

Eduardo the Samurai Toaster, developed and published by Semnat Studios LLC: Fight your way through 13 diverse locations on your own or with up to three friends in this frenetic and stylish side-scrolling action game. Play as Eduardo and his fellow toaster buddies as you fire an assortment of pastries at all kinds of dastardly food products. Hop onto laser-mounted scooters and fly across the screen in rocket packs, and learn to cooperate with your teammates or simply annoy each other in an awesomely fun way by throwing each other around the screen. The choice is up to you.

Night Game, developed and published by Nicalis: Exclusively for WiiWare, Night Game (working title) is part action game and part puzzler. It invites players into a beautifully atmospheric world, where they must use real physics to maneuver a mysterious, glowing sphere through vastly different locales. Night Game pushes the boundaries of design with its unique art style, and professionally produced music score. This title is a 2009 Independent Games Festival Seumas McNally Award nominee and from the same developers responsible for Cave Story on Wii.

Swords & Soldiers, developed and published by Ronimo Games: Swords & Soldiers is a side-scrolling real-time strategy game, in which three distinct factions battle for the powers of the gods. The goal is to destroy the enemies' castle on the other end of the level, while protecting your own. This can be done by training powerful units or casting devastating spells. The game will feature a single-player campaign and a competitive split-screen multiplayer mode as well as several other game modes.

Great titles are also on the way for the portable Nintendo DS system. Some Nintendo-published video games for Nintendo DS include:

Rhythm Heaven™ is an infectious video game that has been a huge hit in Japan. Players tap and slide the stylus on the touch screen in time to the beat. This fun, stylized game launches April 5.

A new entry in the Personal Trainer series is Personal Trainer™: Walking, which launches May 25. Personal Trainer: Walking tracks users' progress and makes going for a walk a little more fun. It comes with two pedometers that users can wirelessly connect to their Nintendo DS system when they return home.

In The Legendary Starfy™ game, which launches June 8, players dive into a spectacular undersea adventure with Starfy, the legendary hero of Pufftop. Players swoop into enemies like a shooting star, glide over bottomless chasms and transform into powerful creatures to help a mysterious, bunny-eared visitor find his lost memory.

In recent weeks, multiple third-party publishers have announced plans to boost their support of Nintendo systems. Between now and June, Nintendo fans will enjoy games like: The Conduit™, a first-person shooter from Sega that pits players against a terrifying group of alien invaders intent on taking over a futuristic Washington, D.C.; EA SPORTS Active™, a Wii exclusive from Electronic Arts that offers players fun, easy-to-learn exercises and activities that users can do with family and friends; and Tiger Woods PGA TOUR® 10, the newest iteration of the popular golf game from Electronic Arts that lets players hit the links to prove their driving and putting prowess.

Below is a partial list of upcoming games for Wii and Nintendo DS. Note that game titles and launch dates are subject to change.

Wii

2K Sports
Major League Baseball® 2K9 - March 3
Don King Boxing - March 31

Activision
X-Men Origins: Wolverine - May
Ice Age 3 - June 30
Transformers™: Revenge of the Fallen - June

Aksys Games
Guilty Gear XX Accent Core Plus - May 12

Atari
Ready 2 Rumble Revolution - March 17
Backyard Baseball 10 - March 31

Capcom Entertainment Inc.
MotoGP™ - Spring

Codemasters Inc
Overlord Dark Legend - Summer

Conspiracy Games
Real Heroes: Firefighter - April

Deep Silver, Inc.
Professor Heinz Wolff's Gravity - April
Fritz Chess - May

Disney Interactive Studios
Hannah Montana The Movie - April

Electronic Arts
TRIVIAL PURSUIT™ - March
MySims™ Party - March
EA SPORTS Active™ - May 19
Tiger Woods PGA TOUR® 10 - June
BOOM BLOX™ Bash Party - Spring
MySims™ Racing - Summer
Harry Potter and the Half-Blood Prince™ - Summer
G.I. JOE™ The Rise of Cobra - Summer
EA SPORTS Tennis (working title) - Summer

Hudson Entertainment
Help Wanted - Summer

Konami Digital Entertainment, Inc.
DanceDanceRevolution® Disney Grooves - April 2
Yu-Gi-Oh! ™ 5D's Wheelie Breakers - May 19

LucasArts
Indiana Jones® and the Staff of Kings™ - Late Spring

NAMCO BANDAI Games America Inc
Klonoa® - Q2

Nintendo
New Play Control! Pikmin™ - March 9
New Play Control! Mario Power Tennis™ - March 9
Excitebots: Trick Racing - April 20
New Play Control! Donkey Kong Jungle Beat - May 4
Punch-Out!! - May 18

SEGA of America
Virtua Tennis™ 2009 - May
The Conduit™ - June
Let's Tap™ - June

Southpeak Interactive
Roogoo Twisted Towers™ - April 7
Pirates vs Ninjas Dodgeball™ - April 21

Zoo Games, Inc.
M&M's Beach Party - March 10
Puzzle Kingdoms - March 31
Garfield Gets Real - April 7
Pennzoil's Build-N-Race: "Speed Demons" - April 14
Jelly Belly Ballistic Beans - April 21
Smiley World Island Challenge - April 28
Garfield's Pet Force - June 9

Nintendo DS

2K Sports
MLB® 2K9 Fantasy All-Stars - March 3
Don King Boxing - March 31

Activision
X-Men Origins: Wolverine - May
Ice Age 3 - June 30
Transformers™: Revenge of the Fallen - June

Activision/RedOctane
Guitar Hero® On Tour: Modern Hits - June

Aksys Games
Jake Hunter Detective Chronicles: Memories of the Past - May 26
Rockin' Pretty - June 23

Aspyr Media, Inc.
Treasure World™ - June

Atari
Backyard Baseball '10 - March 31
My Horse and Me Riding For Gold - March 31

Atlus U.S.A., Inc.
TrackMania® DS - March 17
Tokyo Beat Down™ - March 31
The Dark Spire™ - April 14
Dokapon Journey™ - April 14
Steal Princess™ - April 21
101 in 1 Explosive Megamix - April 21
Super Robot Taisen® OG Saga:Endless Frontier™ - April 28
Knights in the Nightmare™ - June 2
Shin Megami Tensei®: Devil Survivor™ - June 23

Capcom
Mega Man Starforce 3 Black Ace - June
Mega Man Starforce 3 Red Joker - June

Codemasters Inc
Overlord Minions - Summer

Deep Silver, Inc.
Pet Vet: Down Under - March
Professor Heinz Wolff's Gravity - April
Elite Forces: Unit 77 - April
DJ Star - May
Fritz Chess - May
The Humans - May
Horoscope DS - May

Disney Interactive Studios
Hannah Montana The Movie - April

DreamCatcher
Dreamer: Shop Owner - April 21
Dreamer: Babysitter - April 21
Dreamer: Teacher - April 21
Prank'd - May 19

Electronic Arts
Zubo™ - March 10
Henry Hatsworth in the Puzzling Adventure™ - March 17
MySims™ Party - March
SCRABBLE™ - March
LITTLEST PET SHOP Spring™ - March
MySims™ Racing - Summer
Harry Potter and the Half-Blood Prince™ - Summer

Hudson Entertainment
Miami Law - Summer

KOEI
Monster Racers™ - June

Konami Digital Entertainment, Inc.
Magician's Quest: Mysterious Times™ - May 5
Yu-Gi-Oh!™ 5D's Stardust Accelerators World Championship 2009 - May 19

LucasArts
Indiana Jones® and the Staff of Kings™ - Late Spring

Majesco Entertainment
Puffins: Island Adventure - April 14
Powerbike - April 28
Drama Queens - May
Marker Man Adventures - May
Hot 'n' Cold - May
Dawn of Heroes - June

MumboJumbo
Crazy Chicken Star Karts - March 31
Crazy Chicken Atlantis Quest - April 28
Crazy Chicken The Pharaoh's Treasure - June 2
7 Wonders II - June 30

Nintendo
Rhythm Heaven - April 5
Personal Trainer: Walking - May 25
The Legendary Starfy - June 8

PopCap Games, Inc.
Peggle™ Dual Shot - March 3

Rockstar Games
Grand Theft Auto: Chinatown Wars - March 17

Southpeak Interactive
Roogoo Attack™ - April 7

THQ
Desktop Tower Defense - April 29

Ubisoft
Imagine® Makeup Artist - May 5
Imagine® Music Fest - May 5
Imagine® Boutique Owner - May 26
My Healthy Cooking Coach - June 2
Petz® Fashion: Dogz and Catz - June 9
Jake Power Soccer Club - June 16

Valcon Games
History Channel: Great Empires: Rome - March 17

Zoo Games, Inc.
Yamaha Supercross - March 10
Hands On!: Tangrams - March 24
Puzzle Kingdoms - March 31
Garfield Gets Real - April 7
Jelly Belly Ballistic Beans - April 21
Smiley World Island Challenge - April 28
Garfield's Pet Force - June 9

Classic Controller PRO

Well, on the official Japanese Wii site, a newer version of the classic controller was revealed, that is shaped more like a Gamecube controller. It's called the Classic Controller PRO and is set to hit Japan this summer. You can see the details at the Japanese site here.

Three New DSi Colors for Japan

Well, just as I predicted/expected, three new colors of DSi will be released in Japan before the rest of the world even gets the system.

Pink, Metallic Blue, and Lime Green are the new colors that will be released on March 20th.


Come on Nintendo of America, why couldn't you have given me that blue? I mean I like the light blue DSi too but I always wanted a dark blue system. But I want DSi at launch, so light blue it is!

Monday, February 23, 2009

Wii-kly Update 02/23/2009

WiiWare

Onslaught (Hudson Entertainment, 1-4 players, Rated T for Teen—Animated Blood, Violence, 1,000 Wii Points): Onslaught is an FPS that puts you in the middle of a futuristic war between humans and insectoid aliens. Become part of the Elite Interstellar Strike Force and fight against an overwhelming onslaught of alien life forms. Enjoy the rush of mowing down wave after wave of aliens with machine guns, grenades and more. Feel your heart pound as you battle gigantic boss aliens. Beyond the normal game, Onslaught includes additional modes that let you play with rivals from around the world using Nintendo Wi-Fi Connection. Team up with as many as three other players in Free Battle mode, or compete on special maps to see who can get the most points by killing enemies before time runs out in Ranking Battle mode. (Router and broadband access required for online play. For more info, go to www.nintendo.com.)

Virtual Console

The Last Ninja™ (Commodore 64, 1 player, Rated E10+ for Everyone 10 and Older—Animated Blood, Mild Violence, 500 Wii Points): The evil Shogun Kunitoki has long envied the powers of the Ninja brotherhood and would do anything to acquire their knowledge. To this end, he has sworn an oath to their total destruction. Once every decade, all Ninja must travel to the Island of Lin Fen, where they pay homage to the Shrine of the White Ninja and receive further teachings from the Koga Scrolls. Seizing the opportunity, Kunitoki summoned forth all the spirits from the depths of the Nether World and flung their full force against the amassed Ninja. None escaped the wrath of Kunitoki. Word of this unnatural disaster soon reached Armakuni, the last Ninja. Gathering all his courage, he has sworn to wreak a terrible revenge on the Shogun and all his followers. What unforeseen hazards await him?

INTERNATIONAL KARATE™ (Commodore 64, 1-2 players, Rated E10+ for Everyone 10 and Older—Mild Violence, 500 Wii Points): INTERNATIONAL KARATE is a simulation of a karate tournament in which one person can play against the computer or two players can compete against each other. During the game, you'll fly to various locations around the world. In all stages of the game, a wise old judge will watch over you and award you either a half-point or a full point, depending on how successful a hit has been.

Pitstop II™ (Commodore 64, 1-2 players, Rated E for Everyone, 500 Wii Points): Pitstop II was the first game that brought serious auto racing action to the computer screen—the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits. Third-person graphics and a split-screen display allow one or two players to experience the challenge of car racing head-to-head. Six of the world's toughest tracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. Indeed, Pitstop II proves that car racing was never meant to be a solo sport.

Thursday, February 19, 2009

Wednesday, February 18, 2009

I got Fire Emblem: Shadow Dragon

Well, Fire Emblem: Shadow Dragon finally arrived from GameStop.com via UPS today. What wasn't included was the friggin preorder bonus, that pisses me off. I'll try to get my cousin to snag me one since he works at a GameStop...

NINTENDO DSI LAUNCHES APRIL 5 IN THE UNITED STATES



NINTENDO DSI LAUNCHES APRIL 5 IN THE UNITED STATES


New Portable System Offers Customized Gaming Experiences

REDMOND, Wash., Feb. 18, 2009 – Nintendo pioneered hand-held entertainment in the '80s and made it fully mobile with the Game Boy™ video game system. Now, Nintendo is transforming the way people access, experience, create and share content with the new Nintendo DSi™ system, the third iteration of the world's best-selling portable video game system. Nintendo DSi launches in the United States on April 5, 2009, at an MSRP of $169.99. The colors available at launch will be Blue and Black.

"Ever since the arrival of the first Game Boy, consumers worldwide have turned to Nintendo for their portable gaming," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Nintendo DSi builds on Nintendo's commitment to bringing fun and creative entertainment to everyone, and will allow consumers to personalize and share their very own experiences."

Some features that will be built into the system and ready to enjoy upon purchase include the Nintendo DSi Camera, Nintendo DSi Sound and Nintendo DSi Shop. The most noticeable feature of the slim Nintendo DSi system is its two cameras – one camera is on the external body, and the second one points at the user when the device is flipped open. As the first truly interactive digital camera in a video game system with 10 different interactive "lenses" that can manipulate your photos, the Nintendo DSi Camera offers an easy way to take and share your photos with family and friends. The cameras also present people with unprecedented ways to interact with their games while giving developers a new tool to devise creative games and experiences. If the touch screen gave Nintendo DS a sense of feel and the microphone allowed it to hear, the two cameras give Nintendo DSi the sense of sight.

Another enhanced feature is the Nintendo DSi Sound application, which serves as both an interactive voice recorder and music player that allows users to play with their music while they listen to it. Users can access different audio filters or control the pitch and speed of recorded voice or music files to alter voices or change the tempo of a song. The mic is located between the two screens when the device is flipped open, and there is also a stereo headphone output that lets users listen to music saved on an SD card, even with the screen shut.

In the world of software, Nintendo DSi will be the platform for the most relevant and fun on-the-go games and applications. The Nintendo DSiWare™ application will populate Nintendo DSi with software that can be downloaded using Nintendo DSi Points directly to the portable system, just as WiiWare™ has with Nintendo's Wii™ console. Developers big and small are invited to create software that makes use of the properties and functions of the hardware. Nintendo DSiWare games and applications will be available at a range of values, starting at 200 points.

In addition to downloadable games, Nintendo DSi is able to play games made specifically for the system and sold at retail. The system can also play most Nintendo DS™ games, and will have access to a library of more than 850 titles originally made for that system.

Also on April 5, a new Nintendo DS game, Rhythm Heaven™, will join this roster of games available for both Nintendo DSi and Nintendo DS owners in the United States. Having sold more than 1.6 million copies since its July 2008 launch in Japan and still increasing sales today, this infectious game challenges players to tap and slide the stylus on the touch screen in time to original music created by legendary Japanese pop-star producer TSUNKU♂. Simple gestures with the stylus combined with fun music and quirky visuals make Rhythm Heaven a completely unique musical experience for players of all ages.

Additional features and news of Nintendo DSi will be revealed as April 5 approaches.

For more information about Nintendo DSi, visit www.nintendodsi.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.8 billion video games and more than 485 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

AWESOME! I'm totally gonna go preorder one tomorrow, but Blue or Black? I'm thinking Blue but I wanna see one up close before I do so.

Thursday, February 12, 2009

Pokémon Mystery Dungeon: Explorers of the Sky


due to release in Japan on April 18th, 2009
- when selecting a partner, you don’t have choice of gender
- gender of some choices shown below
  • Chimchar♂
  • Piplup♂
  • Eevee♀
  • Phanpy♂
  • Vulpix♀
If I recall correctly, this game is set to continue the storyline of the Grovyle from Explorers of Time & Darkness, but I am not entirely sure. I expect us to get this game sometime this summer at the earliest or fall/winter at the latest. I can't wait as I enjoyed Explorers of Time!

Mario & Sonic at the Olympic Winter Games


TOKYO (February 12, 2009) – SEGA® Corporation and Nintendo Co., Ltd today announced that two of the biggest video game heroes, Mario™ and Sonic™, will be coming together again, this time taking their rivalry to the snow and ice in another officially licensed Olympic-themed smash hit Mario & Sonic at the Olympic Winter Games™. Heading to stores late in 2009 on the Wii™ home video game system and Nintendo DS, Mario & Sonic at the Olympic Winter Games will take players to Vancouver, Canada, host city of the official 2010 Olympic Winter Games. This gaming experience invites players of all ages and skill sets to face-off in some of the most intense winter competitions available for the Nintendo platforms.

Developed by SEGA of Japan, under the guidance of Shigeru Miyamoto, Mario & Sonic at the Olympic Winter Games will take players to lifelike Olympic venues where they can choose from a legendary cast of playable characters, including new faces to the series to be revealed later this year. Following the phenomenal worldwide popularity of Mario & Sonic at the Olympic Games, which has sold over 10 million copies worldwide, this fresh gaming experience will feature completely new Olympic Winter Games events from the official competition schedule including Alpine Skiing and Speed Skating with more events announced throughout the year.

Tailored to the specific system controls, Nintendo DS and Wii gamers will enjoy completely unique experiences thanks to each platform having its own specific gameplay features and modes. Players of all skill levels will enjoy the intuitive controls of both the Wii and Nintendo DS systems, in both single and multiplayer gaming modes. The Wii game will offer an even richer multiplayer experience offering co-op and competitive gameplay where the Nintendo DS brings an intense competitive element using the Nintendo DS wireless capabilities. Additionally, one of the new features to be found in Mario & Sonic at the Olympic Winter Games is the inclusion of the Wii Balance Board™ which can be used in some events featured in the Wii version, allowing for a more interactive and realistic gaming experience.

Published by SEGA across Europe and North America, and published by Nintendo in the Japanese market, Mario & Sonic at the Olympic Winter Games is again licensed through a worldwide partnership with International Sports Multimedia (ISM), the exclusive interactive entertainment software licensee of the International Olympic Committee (IOC).
“We are extremely happy to again team up with Nintendo and ISM on what promises to be another global success.” says Naoya Tsurumi, CEO, SEGA of America and SEGA Europe. “Sonic will partner with Mario once more beneath the spotlight of the legendary Olympic Games. Together they will face new athletic challenges that will provide gamers with more of the exciting experiences unique to this series.”

”SEGA has been a valued publishing partner of Nintendo for many years and Mario and Sonic at the Olympic Winter Games is the ultimate representation of that relationship,” said Reggie Fils-Aime, president and COO, Nintendo of America. “We look for this game to continue the tradition its predecessor started by bringing new events, new characters, and new gameplay experiences to fans worldwide.”

“To once again have Mario and Sonic and friends compete in Olympic sports and events in a winter setting is tremendously exciting for the Olympic Movement and the millions of gamers worldwide who enjoyed the characters’ previous match up”, says Raymond Goldsmith, Chairman & CEO of ISM.

Mario & Sonic at the Olympic Winter Games will be in stores late 2009. For more information about the game, please visit www.sega.com or www.olympicvideogames.com. For any assets, please visit the SEGA FTP site at http://segapr.segaamerica.com.

Thursday, February 5, 2009

Beat Professor Layton!

Wow, I just finished Professor Layton's story mode. Sure there are more challenges, and one more extra puzzle to be finished, but you know I think I did a pretty good job. I just got the game the other day and already finished it, so I'm happy. ^_^

The last extra mystery in the game can't be solved until Nintendo supplies a code, which according to the booklet says will be included in the next Layton game.

However, this game came out a year ago, and we still haven't heard a thing about the sequels coming to the US. I hope Nintendo of America releases them, because it would be sad if they didn't! Layton is a unique game series and I want to see more of it soon!

Wednesday, February 4, 2009

Teenage Mutant Ninja Turtles: Smash-Up Trailer


Well the cutscene doesn't seem too bad, and I'm sure the in game graphics are pretty. Brawl's downfall was it's online and slowness of the attacks. Let's see if this game will one-up Brawl!

Tuesday, February 3, 2009

Let's Tap leaving Japan

SAN FRANCISCO & LONDON (February 3, 2009) – SEGA® of America, Inc. and SEGA Europe Ltd. today announces Let’s Tap™, a game that is blazing new ground in Nintendo Wii™ control design. Developed by Prope, the studio that Sonic the Hedgehog creator Yuji Naka established in 2006, Let’s Tap is the first product from the new studio to be released to in North America and Europe. Developed exclusively for Nintendo’s Wii™ system, Let’s Tap utilizes a ground-breaking control scheme where the Wii controller is placed on a box or flat surface so that the controller can detect minute vibrations. Players of all ages and skill levels then tap the box or flat surface to interact with the game; there’s no need to hold the controller. Let’s Tap is slated for a summer 2009 ship for the Nintendo Wii in North America and Europe.

“Lets Tap offers a new and innovative way of playing on the Wii which only a videogame legend such as Naka-san could have ever possibly imagined” Commented Gary Knight, European Marketing Director SEGA Europe. “It’s such a simple yet genius concept and still easy to pick up and play, everyone will be tapping away before you know it!”

Featuring five separate game modes with multiple levels and allowing up to four players for multiplayer action, Let’s Tap presents an assortment of different finger-tapping challenges for players to master. In Tap Runner players use differing finger tapping pressure to make simple stick figure racers run through an obstacle course. In Visualizer players are allowed to create dazzling fireworks effects, dramatic paint strokes, amongst other effect as they tap out different rhythm patterns that correspond to different effects. Silent Blocks finds players taking turns removing blocks from a large stack, tapping too hard will result in a collapsing stack of blocks. Bubble Voyager allows players to fly through space, blasting obstacles and enemies in order to reach the far stretches of the universe. And finally Rhythm Tap allows players to time the taps of their fingers to high energy music.

Let’s Tap was developed at Prope Tokyo and is tapping its way to release in summer 2009. For more information please visit the Let's Tap page.

Monday, February 2, 2009

I got Professor Layton

I finally purchased Professor Layton and the Curious Village for the DS today! I actually played the game when it was launched last year and really liked it. I tried to get it for Christmas but my brother couldn't find it anywhere so I told him not to worry about it.

The puzzles are really interesting and the story as well. There is even voice acted cutscenes which is very unusual for a Nintendo game. I mean technically Level 5 is it's own company, so I guess that does make a difference. I recommend everyone go out and buy this game because it's a good game and we (all the Layton fans) want the second game Pandora's Box and third game The Last Time Travel to be released in the US soon!

Sunday, February 1, 2009

Beat Captain Rainbow!

I finally beat Captain Rainbow! The game isn't very long; my finishing time was about 15 hours or so. I really found the story to be interesting even though I pretty much don't know what was being said. If you have homebrew on your Wii, I definitely recommend this as an import title to play.

Helping obscure Nintendo characters that I never really knew about made it kind of interesting, as well as funny with having to help Birdo with it's dilemma.

However, once you beat the game and save after the credits, you can no longer play your save file at all, which is kind of annoying. I mean I could've saved it in a different slot, but why do I need to go play it again? There isn't really anything you need to complete in the game, so I'm considering it finished.

This wasn't a review, but if I had to rate Captain Rainbow, I would give it an 80% for being unique and interesting!